Why I’ve been away for so long …
I’ve been away from overclocking and all that stuff for quite a long time, and I owe my friends an explanation. Some of them may already know, but anyway… Let’s make it short: I spent all the free time I used to put in running 3DMark into taking flying lessons.
College took a lot more time this year too, and the little left was spent in a plane’s cockpit. Add to this that benchmarking is a quite expensive hobby and flying too… that forced me to make some choices: real 3D over DirectX
Things are going easier now, and I’ve got my flying licence, so that allows the weekends to be spent overclocking in the garage instead of reading books on every free minute. I now hope I’ll be able to jump on the 45nm wagon quickly and get back on the ORB.
BTW, here are some pics of the plane I learnt on:
This is a WPSimpleViewerGallery
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